using System.Collections;
using System.Collections.Generic;
using UnityEngine;

namespace GameLogics
{
    /// <summary>
    /// 本地设置
    /// </summary>
    public class LocalSetting
    {
        /// <summary>
        /// BGM音量
        /// </summary>
        public float BGMVolume = 1.0f;

        /// <summary>
        /// SFX音量
        /// </summary>
        public float SFXVolume = 1.0f;

        /// <summary>
        /// 禁音BGM
        /// </summary>
        public bool MuteBGM = false;

        /// <summary>
        /// 禁音SFX
        /// </summary>
        public bool MuteSFX = false;
    }


}